StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorrltowne
GenreInteractive Fiction, Survival
Made withTwine
Tagsmaze, Singleplayer, Twine

Comments

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(1 edit)

This game very incredibly fun to play! The illustrations, although simplistic, give the game an eerie feeling as they are in black and white. I would be interested in playing a triple a game about this concept! 

This is a lovely game! The illustrations and styling compliment each other very well, and it was very engaging!

This game is so well put together! The combination of the theming you've done with your illustrations is perfect and the different game mechanics to be kept track of make it so much fun to play. I really felt the need to be careful of what I chose while walking through the maze with the teammates. Nice work!

Wow this is so engaging! I love the fact that you can play it in multiple ways, it kind of reminds me a little of DnD! I ended up dying in my run but everything was clear, the art was a great touch to add to the immersion feeling, and the story sucked me right in! Great job!

(1 edit)

The fonts and pictures are great! With the options in the game, I feel like really walking into a big maze The game is very interesting, and I look forward to you finishing the game!
I have not found any bugs so far.
The option of continuing to turn left and right gives the player a feeling of being trapped in a maze, and I am not even sure if I am in a circle. The protagonist not only needs to find the treasure, but also to get out of the maze alive, which is very thrilling. I think this greatly increases the fun of the game.

This was cool! I like that you can replay it in different ways!

Everything was clear, and I immediately got  invested in it after seeing that my teammates and I could die; it made me stop and think about my choices carefully. 

I also loved how playing it gave me a sense of suspense. Very nice. :)

oops i killed everyone but this was really cool

Loved seeing illustrations and fun styling for the game! I ended up dying in my play through but I still had a fun. It was nice to see the consequences for my choices at the end, especially seeing that those were all secret stats or only mentioned in the text until the end. It feels like a very fleshed out game!! 

oops, the stats weren't supposed to be hidden. I forgot a bracket somewhere. It's fixed now though.

This is a really engaging and rewarding experience so far and has a lot of potential to incorporate more advanced mechanics in the future like an inventory or party system! Start thinking about why your player is in this labyrinth and what they want from it to really incentivize the player more, you can make it subtle so as to create more engagement and curiosity.  Keep up the good work!

Immersive! Strong DnD feeling here. You clearly reward paying attention and using your head, which is they key to make player choice feel meaningful. What's next? Perhaps using a map system (with images), and maybe adding a layer or complexity with the addition of a party system. What if you each party member remembers your choices? Was your friend upset or happy because you follow their advice? Remind me in class how to do use data maps to create a party system. Good job!